Brawl - Donkey Kong - Subaction - ThrowFLanding_1
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Stats
IASA: |
None |
Subaction Index: |
0x1df |
Scripts
Main
GFX
- GraphicEffect(GraphicEffect { graphic: 7, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.2, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
SFX
- AsyncWait(5.0)
- SoundEffectOther1(2753)
Other
- ScreenShake { magnitude: 0 }
- Rumble { unk1: 14, unk2: 0 }